Everyone has the ability to invent! This 38-page teacher handbook is packed with information and student worksheets developed to encourage creative thinking. Included in the book is information on how to invent something, examples of different student inventions as well as adult inventions. Learn the difference between a discovery and an invention, as well has how one invention can lead to another! Use this program to help your students tap their creative potential and develop unique ideas.
View a sample invention: a "Rube Goldberg Machine" from the teacher handbook.
- Grades: 1-9
- Includes: 38-page reproducible handbook
- Copyright: 1993